Everything I Ever Needed To Know I Learned from RPGing

1. There are more natural hair colors in the world besides blond, brown, gray, orange, and black

2. There are certain special people in the world who can be impaled and shot at, but still live

3. There are such creatures that you can train and catch in little balls

4. That dragons exist

5. And so do Anthros

6. There are two billion sprites in the world

7. About the geography of the large continent next to Japan: Nomekop, the land of the rising and setting sun

8. That dragonesses can throw motorcycles on roofs of buildings

9. That nothing is ever as it seems--a guy may tell you he's a cop, then he turns out to be a fire sprite, then a fire sprite leader, and then the Fire God (XD Ah, the days of No Name)

10. Sisters always look nearly identical

11. Experiments are common

12. So are multibillion dollar, mysterious, unknown sydicates

13. If you want to survive, stay together!

14. But not too close

15. In fact, watch your back; trust no one

16. Don't run; running from monsters will kill you

17. Don't hide; the monsters will find you first

18. Don't try to fight it; it will kill you

19. Every problem has more than one solution, except of course the one you're dealing with right now

20. When in danger, watch your back

21. And the floor

22. And the ceiling

23. And of course, in front of you

24. Everyone has a weakness

25. --Except furry demons and monsters that are trying to kill you.

26. Women outnumber men two to one--so that every man finds himself in a love triangle

27. Warlocks are often confused with warthogs

30. It is best not to know sorrow and to remain the happy fool

31. People who are experimented on are never happy

32. In fact no one is ever happy

33. That must be because of all the monsters

34. Friends don't last, they run away and leave you

35. Spiky hair is a style

36. There are beautiful\handsome non-zombie people with red eyes

37. There is probably a clone of you somewhere out in the world

38. More than one in fact.

39. But you'll never know, because eventually they'll stop looking like you and turn into their own people

40. If you are encountered by a short, fat old lady with green hair and evil eyes--RUN

41. 6' tall is short.

42. “Indecent exposure” has been done away with in some countries.

43. Nothing is more pitious than a precocious 6-year-old tormented child

44. Flutes can hurt you

45. One person can take down an evil syndicate

46. If it looks cranky, angry, or hungry, and you value your life, run away

47. If you feel that you are being followed, you are

48. Or maybe not

49. The meaning of trouble

50. The meaning of hitting rock bottom

51. A 16-year-old girl may look ten years younger

52. A 17-year-old girl may act twenty years older

53. Never turn your back on a closed door

54. Especially not one that open either

55. Round white substance could be a riceball, a donut, an eclair, or just about any food you want it to be

56. You can judge a person by their characters

57. That there are some people in the world with nine lives.

58. That there are some problems with no solution.

So, what did YOU learn?

Kenshin
59: If you are more talented than the general population in any way, people who know will invariably challenge you in a highly public area.

Aurora
60. Coming up with characters is quick, easy and fun, but actually sitting down and writing their bios is long, slow, and torturous.

61. You hate the ideas you loved last week.

62. If it's dark in the cave/room/whatever, chances are you'll be eaten by a grue.

63. Faeries don't necessarily have to look like Tinkerbell.

64. They're also more common than you think.

65. It's perfectly acceptable to be friends with a ghost.

66. Even the cute little receptionist has freaky mind powers.

67. Inconspicuous-looking old warehouses serve as ideal bases for secret organizations.

68. Not all demons are bad.

69. Conversely, not all angels are good.

70. Werewolf =/= cute fuzzy puppy. Petting one would not be in your best interest.

71. No matter what the place, time, or plot, every RP has at least one miserable character.

72. The above is easily rectified by having a cheery, crackbrained character to balance things out.

73. Robots have feelings too.

74. So do golems.

75. And zombies. Well, the ones that aren't brainless.

76. No, not every zombie is brainless. Or rotting.

77. Each Uisge + water = you being dead.

78. Just because you started out human, it doesn't mean you're going to stay that way.

EN
79. You can't judge a person by their characters

80. A woman wearing clothes is like a man in the kitchen.

81. Anything worth doing is worth doing for money.

82. Satisfaction is not guaranteed.

83. Never place friendship above profit.

84. It never hurts to suck up to the boss.

85. Keep your lies consistent.

86. Never let the competition know what you're thinking.

87. Females and finances don't mix.

88. Every man has his price.

89. Trust is the biggest liability of all.

90. Dignity and an empty sack is worth the sack.

91. A deal is a deal... until a better one comes along.

92. There's nothing wrong with charity... as long as it winds up in your pocket.

93. Hear all, trust nothing.

94. Sometimes the only thing more dangerous than a question is an answer.

95. A wealthy man can afford anything except a conscience.

96. When in doubt, lie.

97. No good deed ever goes unpunished.

98. After you've exploited someone, it never hurts to thank them. That way, it's easier to exploit them next time.

99. Money is money, but females are better.

100. When no appropriate rule applies, make one up.

 

EIENTKILFRPGing